This is a curt tutorial on how I pigment H2O reflection in addition to waves for lake scenery artwork.
Preparing the layers
For lake scenery, I ordinarily split artwork into a few telephone commutation layers. The layers volition aid us to pigment the reflection easier afterwards on.
Sky in addition to cloud layers Read my other tutorials on
anime cloud painting or await at the
brush settings for prototype anime cloud.
Main landscape layers read my other tutorials on
anime tree painting or lookout a
timelapse video of me prototype anime tree.
water layer. Paint the H2O amongst a soft border circular brush. Try non to pigment it amongst entirely ane company color, the expanse around the Blue Planet tin hand the sack endure inwards to a greater extent than or less other shade / hue.
Painting The Reflection
H5N1 quickway to "paint" reflection for a broad angle scene similar this, is to flip purpose of the prototype vertically in addition to utilize motion blur to it. This is master copy argue why nosotros desire to seperate the prototype into layers earlier.
Duplicate
(CTRL-J) the mount in addition to grass layers in addition to merge them
(CTRL-E). Then, flip it vertically.
Edit > Transform > Flip Vertical Apply vertical motion blur filter.
Filter > Blur > Motion Blur. You tin hand the sack adapt the opacity in addition to contrast for the reflection layer too.
Painting The Water Wave
There are multiple ways to pigment the wave.
One method I ordinarily utilize is to add together layer mask to the reflection layer nosotros did earlier. Then erase purpose of the border on reflection layer.
Ofcourse, nosotros tin hand the sack withal depict the moving ridge designing manually (in to a greater extent than or less other layer). If nosotros enable
Outer Glow inwards layer styles for the moving ridge pattern, it volition hand this sunlight reflection effect. Remember to job
Linear Dodge or
Screen layer blending manner too.
Generating The Water Wave
We tin hand the sack also generate the H2O designing using
Motion Blur filter on
noise or cloud image. Some animation create job the procedural cloud texture to animate water.
First, create amount a layer amongst company dark colour. The company dark color is non a half-loading JPG =)
Apply monochromatic racket filter to the dark layer.
Filter > Noise > Add Noise.
Apply motion blur filter to the racket image. Do non over blur the racket image, equally nosotros desire to retain to a greater extent than or less details inwards it.
Filter > Blur > Motion Blur.
Adjust the contrast the image.
CTRL-L Then fix the layer blending manner to
screen Other Reflection
Reflection of other object are done inwards the same means similar how nosotros did earlier.
The aeroplane on drift woods are painted inwards to a greater extent than or less other layer. I duplicate them, vertical flip in addition to utilize motion blur filter on it. Remember to deed the reflection layer nether the H2O moving ridge designing layer.
Same things are done to the cloud in addition to heaven layers. Flip the duplicated prototype in addition to vertical blur.
If you lot await at photos reference, nosotros ordinarily won't encounter the cloud reflection on H2O unless the H2O is still. It is upward to you lot whether you lot desire to include it inwards the terminal artwork.
Sparkly Effect
Photoshop accept this "star" brush past times default which you lot tin hand the sack job to pigment this sparkly effect.
Enable
Outer Glow inwards layer styles in addition to job
Linear Dodge layer blending manner for this layer.
If nosotros pigment lots of them, nosotros volition accept this sparkly H2O effect.
Artwork
Some of my lake scenery artwork I did inwards this few years.
Reference
DeviantArt KingFisher DeviantArt Fishing DeviantArt Sunset Lake DeviantArt Adventure 2015 DeviantArt Happy Monster DeviantArt Hidden DeviantArt Salar De Uyuni Pixiv KingFisher DeviantArt Strange Night DeviantArt Sunset Bird DeviantArt Drift Wood DeviantArt Night Fishing