Posted by MCDB on Monday, June 18, 2018
I was trying to role Blender3D procedural texture to generate an anime mode heaven as well as cloud, thence I tin move salve fourth dimension on icon them. The lawsuit plow out ok exclusively but I estimate it could move role every bit a starting hollo for for a heaven painting.
Anime Cloud
Below is the exam lawsuit I bring thence far. You tin move sentiment the bigger paradigm inwards my
deviantart.
Procedural Cloud Texture
The basic thought of this is only adding a procedural cloud texture on the world/sky render. You access the the world texture yesteryear clicking the the world tab (globe icon) starting fourth dimension as well as thence texture tab. Remember to add together a novel texture. I role procedural cloud texture, but other texture are worth testing too.
Then you lot volition bring the selection to influence the the world "blend", "horizon", "zenith up" as well as "zenith down" selection alongside texture. You don't bring to enable everything, I exclusively role "Zenith Up" some of the time.
Play some alongside the texture settings. I ordinarily play alongside the ramp, texture mapping size as well as the world (formula).
Also nosotros tin move stack multiple textures to the heaven render.
Sky Color
By default, nosotros tin move only the heaven color inwards the the world tab.
But nosotros if desire to command the heaven slope more, nosotros tin move role the "Blend" texture on "Horizon" to influence the heaven color. Remember to ready the ramp texture to blend vertical.
Most importantly, play some alongside the settings to a greater extent than as well as role color reference from anime screenshot for improve result!
Reference
DeviantArt Procedural Anime Cloud