This is a brusk tutorial on animating anime vogue H2O moving ridge in addition to sparkle glitter using AfterEffects. This tutorial volition travel using sunset seaside topic simply the animation method tin travel apply inwards other settings such every bit a vivid sunny twenty-four lx minutes menstruum well-nigh a lake or river.
Painting The Background
Paint the background plate commonly simply larn out the bounding main H2O without whatever details since nosotros volition travel animating the waves in addition to glitter later.
Pay attending on the slope of the bounding main color. Look at how the expanse well-nigh to the Sun is inwards brighter color piece the corners are inwards darker shade.
Water Wave Effect
Water moving ridge lawsuit tin travel accomplish using procedural cloud texture.
In AfterEffects, apply "Fractal Noise" filter on a dark venture in addition to alter the next settings:
- Fractal / Noise Type - Leave this every bit default simply yous tin experiment amongst other type.
- Transform - Disable "Uniform Scaling" in addition to and stretch the dissonance horizontally.
- Offset Turbulence - Offset the texture. Animating the offset value plough over the impression of moving water.
- Evolution - You must animate this value for the dissonance animation, else it volition remain static.
Remember to purpose "Corner Pin" filter to stretch the texture to stand upward for the horizon.
Water Sparkle Glitter effect
Glitter lawsuit tin travel accomplish using a particle organisation emit entirely on a apartment axis.
- Set particle emitter to emit inwards 2 axis, the H2O level.
- Disable physic. Bo velocity in addition to gravity are needed. (maybe real minimal)
In AfterEffects,aApply "CC Particle World" filter on a dark venture in addition to alter the next settings:
- Birth Rate - How many particles.
- Longevity - How long particles stay.
- Position XYZ - Position of Emitter.
- Radius XYZ - Emitter zone, fix it in addition to therefore it seem flat. In this case, Y radius is fix to 0.
- Velocity - No veloctity or a real minor value in addition to therefore the particle motion inwards a direction slowly.
- Gravity - No gravity or a real minor value in addition to therefore the particle motion inwards a direction slowly.
- Particle Type - "Star" travel the best, yous tin purpose "cube" too.
- Birth / Death Size - Use a minor value.
Compositing
Compositing the lawsuit on our anime background fine art is similar a shot forward.
We volition travel using multiple particle organisation for glitter lawsuit in addition to multiple fractal dissonance for moving ridge effect. Generally, nosotros volition carve upward them into 2 groups, glowing in addition to not glowing.
- Use "Classic Color Dodge / Color Dodge" blend agency for the glowing glitter in addition to wave.(area below the sun). This blend agency volition plough over to a greater extent than colors compare to "Add" or "Linear Dodge".
- Use "Overlay" blend agency for the not glowing glitter in addition to wave.
- Mask the glowing moving ridge in addition to glitter layer in addition to therefore it entirely seem below the sun. (Look at movie for reference)
For concluding touch, apply "Glow" filters in addition to "Camera Lens Blur" filters for bokeh effect.
Using stock footage
Aside of doing the lawsuit manually, nosotros tin purpose stock footage to accomplish the same lawsuit easily. This method volition truly await ameliorate a lot of time.
So, accept your photographic tv set camera amongst tripod in addition to larn to a nearby lake or bounding main to tape to a greater extent than or less video. Then import the footage in addition to Color Dodge blend them inwards AfterEffects.
Using Blender3D
If yous are a Blender3D user, yous tin accomplish similar resultant also using "Particle System" in addition to "Wave" modifier".
- Add a bird in addition to subdivide it until at that topographic point are plenty polygon for moving ridge displacement
- Add "Wave" modifier"
- Add "Particle System" modifier"
- Start Position Object - Add an "Empty" to the scene in addition to purpose it every bit the starting seat of the wave.
- Texture - Add a novel texture for the moving ridge displacement. In my case, I purpose "cloud".
Remember to play amongst other settings such every bit "Speed", "Width", "Height" in addition to "Narrowness".
- Number - Number of particles.
- Physic - Disable Physic.
- Render - Choose "Object", model a star mesh in addition to fix it every bit particle shape.
Video
The concluding resultant of anime H2O lawsuit tin travel sentiment inwards the next youtube video.
This method tin travel purpose inwards whatever other software amongst particle system, I believe yous tin fifty-fifty purpose it for game development.
Reference
DeviantArt Anime Sunset Pixiv Anime Sunset Youtube Anime Sunset Vimeo Anime Sunset