Influenza A virus subtype H5N1 quick means to add together low-cal ray (god ray) to your artwork is to utilisation the "radial zoom blur" filter, which is available inwards close icon software. Below is the quick explanation on how to add together low-cal rays using radial zoom blur filter.
Procedural Texture
Instead of icon the low-cal ray manually, nosotros tin besides utilisation procedural texture to generate low-cal ray. Generally, it tin travel ambit alongside only 2 steps alongside Photoshop, AfterEffects or Blender3D.
- Generate a procedural texture.
- Apply radial zoom blur to it.
Photoshop Generate a procedural cloud(noise) texture. Apply radial zoom blur to it. You volition accept to adapt the contrast/brightness to larn improve result.
Blender3D For Blender3D, utilisation the procedural cloud texture (or whatever other texture similar Musgrave). Then use the radial zoom blur via "Directional Blur" node. Remember to modify the "Iteration", "Zooms" value. You tin fifty-fifty add together inwards the "Spin" value if you lot want.
AfterEffects For AfterEffects, utilisation procedural texture from "Fractal Noise". Then use the radial zoom blur via "Radial Blur" or "CC Radial Blur".
PS! There is a "Sun Beams" node which generate low-cal ray inwards Blender3D. And in that place is a "CC Lightray" effects which generate low-cal ray inwards AfterEffects.
Animation
Why procedural texture? The master copy argue to pick out procedural texture is the mightiness to animate the low-cal ray (Maybe non inwards Photoshop).
In AfterEffects, you lot tin animate the "Evolution" value. In Blender3D, you lot tin start the texture mapping. All these volition imitate an number which hold back similar ray passing through moving clouds.
Artwork
Some of my artworks alongside low-cal rays.
Reference
DeviantArt Light Ray Tutorial DeviantArt Ghibli means daughter sitting on tree Deviantart Morning Deviantart Beam Youtube Light ray using procedural texture